Teaching Coding through Game Creation

by
Sarah Keppleauthor

Sarah Kepple, MLIS, is owner of and chief learning strategist at Gigalearn, LLC, where she uses her experience in school and public libraries to help transform community technology learning.

Teaching Coding through Game Creation

20180831

Libraries Unlimited

Pages 232
Topics Librarian's Instructional Role

Cite this eBook

  • eBook

    9781440851896

Description
Table of Contents

Table of Contents

Teaching Coding through Game Creation

Author(s): Kepple, Sarah;
Contributors: Kepple, Sarah;
Abstract:

This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.


• Helps librarians—even those without prior experience and training—launch highly successful programs in computer coding that engage both traditional literacy and technology literacy

• Builds on the library's role as technology hub in the school and/or community

• Enables librarians to cultivate practical and valued skills among students and patrons—all while they have fun learning

• Offers insight from an instructor who leads coding clubs and classes in multiple libraries

SortTitle: teaching coding through game creation
Author Info:
Sarah Keppleauthor

Sarah Kepple, MLIS, is owner of and chief learning strategist at Gigalearn, LLC, where she uses her experience in school and public libraries to help transform community technology learning.

eISBN-13: 9781440851896
Cover Image URL: ~~FreeAttachments/9781440851896.jpg
Print ISBN-13: 9781440851889
Imprint: Libraries Unlimited
Pages: 232
Publication Date: 20180831